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INTRODUCTION
You wake feeling groggy. You have the distinct sense of oversleeping, even if you may not recall ever going to bed in the first place. And this bed? Definitely not yours, no matter how comfortable it may be. And you'd probably not go to sleep in your street clothes*, right? Well, maybe it's time to smooth out your bedhead and get exploring!
(*or whatever else you were wearing at the last moment you remember)
The first thing you'll notice is the complete absence of windows - are you underground? Though you'll encounter quite a few closed doors, there are some rooms for you to look through and maybe catch your breath in. Maybe it's time for a slushie in the dining room? Impatience won't get you anywhere!
And what's better than a sweet drink to bring strangers together? After all, you're not the only one who's crawled out of bed a little late today. Mingle and don't worry too hard about your current predicament!
((The Mastermind will introduce themselves at 7pm EST real time.))
no subject
[ After fully taking stock of the room he woke up in – which provides way less to go on than he'd like – Goro moves onto wandering the hallways, trying to figure out as much as he can about where he is and how he ended up here. He leaves the other numbered doors alone; it's easy enough to assume they're other bedrooms and that their occupants probably wouldn't like being burst in on, but he does try all the other doors, including the locked ones.
He'll put on a pleasant face immediately if he sees anyone approaching him, but for the moment he just skulks through the hallway like
a creepSherlock Holmes for the modern age. ]Common Room
[ After a while of the hallways turning up empty, he figures he might as well try and find some people who might know what the fuck is going on here, and slips into the common room, looking so very nice and charming and absolutely going to make the best first impression on whoever the first person he runs into is. Getting a good grade on being locked in a vault with strangers, normal to want and possible to achieve. ]
Ah, excuse me – you wouldn't happen to have any idea where we are, would you? [ A little faux-self-deprecating chuckle. ] I'm afraid I have no idea how I got here.
common room;
But, at least he will not be alone in such a sentiment? ]
No. It seems we're both going to have to deal with the consequences of being brought to...wherever this is.
Re: common room;
[ He laughs quietly again, a bit more nervously. ]
Surely our captors wouldn't go to all this trouble if we were free to leave.
no subject
[ The exit is bound to be somewhere hidden and even if it can be found...Arjuna doubts it will be left unattended, hah. ]
We might glimpse it, but even then, accessing it might be a hurdle on its own.
no subject
Our overlord would be doing a horrible job if you were able to get answers from the first person you stumbled across. Don't you agree?
no subject
[ It's perfectly reasonable to try and figure out if he's the only one who doesn't remember anything, come on. ]
But our overlord – or overlords, as it were – does seem to have been thorough.
no subject
Oh? Do you mind sharing what you've discovered so far?
common room
[ and just when it looks like that's it for his answer, he reaches into his suit pocket and pulls out a card. not his card, which he hasn't shown anyone yet, but a baseball card he found in his room. ]
But this thing says "100% American Baseball Heroes." I know what baseball is, obviously, but I figure "American" could be a clue. Any idea where or what that is?
common room
[ she sounds genuinely curious. ]
common room
The last thing I knew I was eating dinner with my family.
Common Room
[Not that she doesn't understand why someone would ask around. She can't blame him in the slightest]